Structure your fantasy world by using our worldbuilding categories. This will make your life easier by helping with organizing the worldbuilding process

Worldbuilding Classification & Categories

Introduction

The goal of this classification is to provide a model for people to approach worldbuilding in a systematic and logical way. It will be updated and improved with time.

0 - Worldbuilding

This category comprises everything about worldbuilding in general. It contains things which are either general or apply to all steps of the creation process.

LeaRning & Teaching

Learning about worldbuilding. Getting better at any aspect of the craft, whether in written, visually or otherwise.

Real-World Significance

Significance of worldbuilding to the rest of society. Worldbuilding is an effective tool to explain and teach real-world concepts. It can also have an impact on the ideology and beliefs of people.

1 - Step I - Concept

Budget

Budgeting the creation of the world from inception to the final product. This is mainly driven by the type of products and skills of people involved than other worldbuilding considerations.

Collaboration & Leadership

How many people will participate to the creation of the world. How will communication and decision making look like. Who will be responsible for making choices and driving implementation and the creative process.

Experiences

What kinds of experiences will the world evoke in the audience. This has a large impact on the entire process and will drive the creative process.

Genre

Genre of the world. This part is important for the right audience to know about the world and maximize the interest generated.

Goals

What are the goals for creating that particular world.

Inspiration

Where in the real world does the world take its inspiration from.

Project Management

How will progress be tracked. Do milestones need to be set. Will applications such as ATLASSiAN Jira and Confluence be used. Who needs to be notifed of progress.

Target Audience

Defining what is the target audience for the world and its products.

Target Products

Defining the right products as outputs that best fit the world created.

Themes

What are the themes of the world.

Visual Style

What will be the visual style of the world if it will be expressed visually.

2 - Step II - Development

Characters

Combat

Culture

Environments

Factions

Gods & Supernatural Beings

Maps & Mapmaking

Creating maps.

Magic System

Creating magic systems for the world.

Names

Physics

Religion

Technology

Vehicles

3 - Step III - Execution

CHaracter Descriptions

Establishing Shots

Schematics

Silhouettes

Writing Stories

4 - Step IV - Production

Artbooks

Comics

Marketing

Movies

Music

SEO

Video Games

Worldbuilding Bibles

5 - others


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